A downloadable game

Galactic Glitch is an Action-Roguelike with smart, physical combat. Fight in bubbles of glitched Spacetime, hurl rocks, bounce foes off walls and skilfully destroy your multi-part enemies piece-by-piece in tough-but-fair, Souls-inspired combat. Explore, destroy, die, repeat.

Try the demo here on itch.io for free & Wishlist the game on Steam!

Galactic Glitch is an Action-Roguelike with free level exploration and interconnecting paths. You get to decide what to prioritize: Better weapons? Solid upgrades? Or rather Crazy powers?

Explore, loot and fight your way through hostile space. Unlock new paths, upgrade your ship with new weapons and abilities, hone your skills, and destroy anyone that stands in your way.

Save your spot for the upcoming beta here:


Galactic_Glitch_Demo_v1023.zip 182 MB

Development log


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Simply love this game. From the visuals  to the music, I just can't wait to play the full game!


The gameplay is really immersive. I love playing on high graphics

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Hello everyone! I've been playing this game as a paid tester for some time now. After 5-6 hours into it, here are my honest thoughts about it:


The gameplay of this game is among the better I've seen. It keeps you engaged and makes you want to play more. Increasing the difficulty with the NG option adds a new layer for the more hardcore players. While only having played the demo, the number of enemies, upgrades, and weapons seem alright.

However, there is an obvious meta present with the Curved Repeater being among the best specials available. Combine that with the Shotgun or Roman Candle, and you have an unstoppable machine that can mow down even the final boss of the demo. 


On Medium and High settings it looks great, but when turned down to Low, everything changes. The very cool "physics based" barrier surrounding the arena gets replaced with a static circle, which makes the enemies bouncing off of it seem clumsy. 

While this might seem bad at first glance, the performance bump experienced with this is more than noticeable. When testing on a lower performance device (4700U IGPU), the performance on 1080p jumps from ~15 FPS to a near stable 60FPS.

Enemy animations are exceptional, even on low settings. There is a certain smoothness in the attacks and movement that exceeds expectations relating to Indie Games.

Player attacks have nice animations, most of which are what you would come to expect from a game such as this one. While the animations do take a hit when going down to Low settings, it is not something that is detrimental to the experience. 


The music is okay, if a bit underwhelming at certain points. Constantly listening to the same type of loops gets old after a few hours.

Regarding the sound effects, they are quite nice. I did not notice any sound quality issues, or anything that would make my experience while playing the game worse.


Controls are what you would expect. The game plays better with a controller, but mouse and keyboard works okay as well (tested with Xbox controller). The movement of the character is smooth, and there are no noticeble delays when trying to dash/shoot. 

One complaint that I would like to raise is with the pointer for the mouse and keyboard controls. Due to the nature of the game, the techy pointer they've chosen sometimes gets lost in the chaos. The slight tint around the edges makes it a bit hard to spot when on top of enemies, especially "glitched" ones.


I've played this game upwards of 5 hours, and in that time, I did not encounter any major or game breaking issues. There have been a lot of small issues regarding the UI or UX parts though.

In my most recent runs, the Special Attack and Gravity Gun icons just turned white. While this didn't in any way worsen my gameplay, having two white boxes at the bottom of my screen proved to be a bit of an eyesore. 


It's a good game that it's worth playing at least once. The visuals and gameplay are good, and there's quite a big difficulty cap with the NG mechanic. It controls well, and has okay sound effects. While it doesn't have major bugs, there are a lot of small issues like button icons not being displayed and typos in the descriptions of items. These do not take away from the gameplay experience but do break the immersion. 

There is a free demo to get a feel for the gameplay/mechanics, which I advise doing before buying. 

As why you should listen to me, I make a living by testing games. For more reference check out my LinkedIn profile here:


The game looks really well polished. Can't wait for more gameplay!

Can't wait for this game to be fully complete. Amazing game so far!

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Really cool, with entertaining mechanics, fun weapons, and interesting enemies!

I liked so much the gameplay of the game. The bumerang sytem is so fun and idiosyncratic.

Nice cool project with big future, at this moment that's great demo which shows cool and interesting core-gameplay. Recommend everyone how like rogue-like games with intense battles.

I recommend this game to every player that is looking for awesome weapons and combat action. It's very fluid and smooth as well

If you looking for smooth arcade game that is your station. Weapon, enemy variety and ambience is very good also grab and throw mechanic is very fun at all .

the smoothness of this game is out of this world would recommend others to play this game especially if you love to play this types of games.


a smooth and cool game and often the beginning of peak games